Rigging Ruby’s Head

The next class is up for my rigging course! In this one, we finish building the head and learn about cloning, duplicating, masking, and different ways of cutting. It’s about twice as long as I wanted to make the videos but I ramble on a … Continue readingRigging Ruby’s Head

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nCloth Driven Chord

An exercise I did with nCloth on the suggestion of my TA who is a technical director. I modeled and rigged the phone, so the buttons can be keyed if a character was to interact with them. To make the chord I created a cv curve and then extruded … Continue readingnCloth Driven Chord

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Various Experiments

Finally got this thing rendered out. It took a week to render all the layers. So this is an experiment of nCloth and fluids and particles. Learned a lot from it, mainly how nCloth functions in Maya. I would probably create the robe differently now … Continue readingVarious Experiments

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Finally Finished Rig!!!

Well, it took me a couple days but I finally got this guy rigged and skinned and with IK controls so I can plug him into my alley and get him moving. I’ll worry about the dynamics later.

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